BrainPOP Jr.
Prices vary depending upon population.
A blog, lesson plans, academic standards, training, and more on the BrainPOP Educators page.
 reading
 storytelling
 writing
 phonics
 probability
 fractions
 geometry
 rocks and minerals
 weather
 animals
 energy
 the economy
 geography
 historical figures
 history
 listening
 multiple forms of expression
 teamwork
 conveying messages effectively
 imagination
 brainstorming
 combining knowledge
 identifying emotions
 identifying strengths and weaknesses
 perspective taking
 academic development
 achieving goals
 social media
 using and applying technology
 evaluating media messages
 memorization
 solving puzzles
 thinking critically
 applying information
ProsYou get oodles of support, and kids get an endless array of engaging and comprehensive learning tools. 
ConsSome kids may want to skip directly to the games instead of first watching the videos. 
Bottom LineBrainPOP Jr. sets the bar for topquality online learning supplements. 
Graphite Expert Review
Learning Scores
Friendly cartoon characters discuss dental care and Ancient Rome (although not at the same time) in these brief, engaging videos followed by fun activities and games.
Kids can adapt gameplay by choosing easy or hard quizzes and exploring topics through writing, drawing, talking, or reading. A narrator reads instructions aloud if kids scroll over the words.
Teachers and parents can use the search tool on the BrainPOP Educators page to search for related content by state, subject, and grade. Closed captioning is available on videos.
BrainPOP Jr. is a subscriptionbased educational video, game, and activity site for kids in kindergarten through third grade. The main page is divided into math, language and reading, science, social studies, health, and arts and technology. First, kids choose one of the six main subjects. When they click the subject, it gets broken into more specific categories. Under each category, individual video topic pages appear.
Students can learn about everything from telling time, Internet safety, and ancient Rome to dental care and getting lice (what it's like, not how to get it!). Central to BrainPOP Jr. are the videos, which feature recurrent cartoon hosts. Another key feature is the video of the week that highlights a single topic.
Read More Read LessBold, colorful graphics and punchy music on BrainPOP Jr. should be inviting to young kids. Students should also relate well to the young animated hosts who speak directly to students. These characters use conversational and familiar language. And they use humor, which is sure to engage. With these characters as leaders, teachers may not have to do quite as much initial handholding as they would with other products. There's also excellent balance within any given video. Characters narrate what's happening, ask questions, and define terms that may be difficult to grasp. This varied approach to teaching will likely suit many different types of learners.
While the videos are the centerpiece, there are also tons of printable activities, games, and quizzes (easy or hard, printable or online) that help round out the experience. Furthermore, kids who struggle with reading can get added support, as videos and activities are audio and visualheavy. Overall, BrainPOP Jr. is worth the subscription fee. You can't beat highquality educational videos, games, and activities coupled with your focused and supportive help.
Read More Read LessMuch of the curriculumbased content is aligned to state education standards. Teachers can search for specific videos and activities using the search tool, which categorizes content by subject, grade, and state standard. You can also find lesson plans, an ideas blog, and other supports on the BrainPOP Educators page.
Short films are a terrific introduction to any topic. Use the videos to spark kids' interest on a new topic or to reinforce what they've already learned in class. You could even have students make their own short films on one of the topics they've explored or connect video content to other nondigital activities. For instance, have them watch the video about the water cycle, then follow it up with related games or outdoor activities that relate.
Read More Read LessKey Standards Supported
Counting And Cardinality  
K.CC: Count To Tell The Number Of Objects.  
K.CC.5  Count to answer “how many?” questions about as many as 20 things arranged in a line, a rectangular array, or a circle, or as many as 10 things in a scattered configuration; given a number from 1–20, count out that many objects. 
Know Number Names And The Count Sequence.  
K.CC.2  Count forward beginning from a given number within the known sequence (instead of having to begin at 1). 
Geometry  
1.G: Reason With Shapes And Their Attributes.  
1.G.3  Partition circles and rectangles into two and four equal shares, describe the shares using the words halves, fourths, and quarters, and use the phrases half of, fourth of, and quarter of. Describe the whole as two of, or four of the shares. Understand for these examples that decomposing into more equal shares creates smaller shares. 
2.G: Reason With Shapes And Their Attributes.  
2.G.1  Recognize and draw shapes having specified attributes, such as a given number of angles or a given number of equal faces.5 Identify triangles, quadrilaterals, pentagons, hexagons, and cubes. 
2.G.3  Partition circles and rectangles into two, three, or four equal shares, describe the shares using the words halves, thirds, half of, a third of, etc., and describe the whole as two halves, three thirds, four fourths. Recognize that equal shares of identical wholes need not have the same shape. 
3.G: Reason With Shapes And Their Attributes.  
3.G.1  Understand that shapes in different categories (e.g., rhombuses, rectangles, and others) may share attributes (e.g., having four sides), and that the shared attributes can define a larger category (e.g., quadrilaterals). Recognize rhombuses, rectangles, and squares as examples of quadrilaterals, and draw examples of quadrilaterals that do not belong to any of these subcategories. 
K.G: Analyze, Compare, Create, And Compose Shapes.  
K.G.4  Analyze and compare two and threedimensional shapes, in different sizes and orientations, using informal language to describe their similarities, differences, parts (e.g., number of sides and vertices/“corners”) and other attributes (e.g., having sides of equal length). 
Identify And Describe Shapes (Squares, Circles, Triangles, Rectangles, Hexagons, Cubes, Cones, Cylinders, And Spheres).  
K.G.1  Describe objects in the environment using names of shapes, and describe the relative positions of these objects using terms such as above, below, beside, in front of, behind, and next to. 
Measurement And Data  
1.MD: Measure Lengths Indirectly And By Iterating Length Units.  
1.MD.1  Order three objects by length; compare the lengths of two objects indirectly by using a third object. 
Tell And Write Time.  
1.MD.3  Tell and write time in hours and halfhours using analog and digital clocks. 
2.MD: Work With Time And Money.  
2.MD.7  Tell and write time from analog and digital clocks to the nearest five minutes, using a.m. and p.m. 
3.MD: Solve Problems Involving Measurement And Estimation Of Intervals Of Time, Liquid Volumes, And Masses Of Objects.  
3.MD.1  Tell and write time to the nearest minute and measure time intervals in minutes. Solve word problems involving addition and subtraction of time intervals in minutes, e.g., by representing the problem on a number line diagram. 
K.MD: Describe And Compare Measurable Attributes.  
K.MD.1  Describe measurable attributes of objects, such as length or weight. Describe several measurable attributes of a single object. 
K.MD.2  Directly compare two objects with a measurable attribute in common, to see which object has “more of”/“less of” the attribute, and describe the difference. For example, directly compare the heights of two children and describe one child as taller/shorter. 
Number And Operations In Base Ten  
1.NBT: Use Place Value Understanding And Properties Of Operations To Add And Subtract.  
1.NBT.4  Add within 100, including adding a twodigit number and a onedigit number, and adding a twodigit number and a multiple of 10, using concrete models or drawings and strategies based on place value, properties of operations, and/or the relationship between addition and subtraction; relate the strategy to a written method and explain the reasoning used. Understand that in adding twodigit numbers, one adds tens and tens, ones and ones; and sometimes it is necessary to compose a ten. 
1.NBT.6  Subtract multiples of 10 in the range 1090 from multiples of 10 in the range 1090 (positive or zero differences), using concrete models or drawings and strategies based on place value, properties of operations, and/or the relationship between addition and subtraction; relate the strategy to a written method and explain the reasoning used. 
2.NBT: Understand Place Value.  
2.NBT.1  Understand that the three digits of a threedigit number represent amounts of hundreds, tens, and ones; e.g., 706 equals 7 hundreds, 0 tens, and 6 ones. Understand the following as special cases: 
Use Place Value Understanding And Properties Of Operations To Add And Subtract.  
2.NBT.6  Add up to four twodigit numbers using strategies based on place value and properties of operations. 
3.NBT: Use Place Value Understanding And Properties Of Operations To Perform MultiDigit Arithmetic.4  
3.NBT.1  Use place value understanding to round whole numbers to the nearest 10 or 100. 
3.NBT.3  Multiply onedigit whole numbers by multiples of 10 in the range 10–90 (e.g., 9 × 80, 5 × 60) using strategies based on place value and properties of operations. 
3.NF: Develop Understanding Of Fractions As Numbers.  
3.NF.1  Understand a fraction 1/b as the quantity formed by 1 part when a whole is partitioned into b equal parts; understand a fraction a/b as the quantity formed by a parts of size 1/b. 
3.NF.2  Understand a fraction as a number on the number line; represent fractions on a number line diagram. 
Operations And Algebraic Thinking  
1.OA: Add And Subtract Within 20.  
1.OA.5  Relate counting to addition and subtraction (e.g., by counting on 2 to add 2). 
Understand And Apply Properties Of Operations And The Relationship Between Addition And Subtraction.  
1.OA.3  Apply properties of operations as strategies to add and subtract.3 Examples: If 8 + 3 = 11 is known, then 3 + 8 = 11 is also known. (Commutative property of addition.) To add 2 + 6 + 4, the second two numbers can be added to make a ten, so 2 + 6 + 4 = 2 + 10 = 12. (Associative property of addition.) 
2.OA: Represent And Solve Problems Involving Addition And Subtraction.  
2.OA.1  Use addition and subtraction within 100 to solve one and twostep word problems involving situations of adding to, taking from, putting together, taking apart, and comparing, with unknowns in all positions, e.g., by using drawings and equations with a symbol for the unknown number to represent the problem.1 
Work With Equal Groups Of Objects To Gain Foundations For Multiplication.  
2.OA.3  Determine whether a group of objects (up to 20) has an odd or even number of members, e.g., by pairing objects or counting them by 2s; write an equation to express an even number as a sum of two equal addends. 
3.OA: Represent And Solve Problems Involving Multiplication And Division.  
3.OA.1  Interpret products of whole numbers, e.g., interpret 5 × 7 as the total number of objects in 5 groups of 7 objects each. For example, describe a context in which a total number of objects can be expressed as 5 × 7. 
3.OA.2  Interpret wholenumber quotients of whole numbers, e.g., interpret 56 ÷ 8 as the number of objects in each share when 56 objects are partitioned equally into 8 shares, or as a number of shares when 56 objects are partitioned into equal shares of 8 objects each. For example, describe a context in which a number of shares or a number of groups can be expressed as 56 ÷ 8. 
K.OA: Understand Addition As Putting Together And Adding To, And Under Stand Subtraction As Taking Apart And Taking From.  
K.OA.1  Represent addition and subtraction with objects, fingers, mental images, drawings2, sounds (e.g., claps), acting out situations, verbal explanations, expressions, or equations. 
K.OA.5  Fluently add and subtract within 5. 
What's inside BrainPOP Jr.

BrainPOP Jr.: ScienceMake science pop with amusing activities plus literacy strategiesGraphite Rating 4Teacher Rating 5ScienceGrade PreK4

BrainPOP Jr.: Social StudiesCharming civics videos, highenergy history, and more pump up the funGraphite Rating 4Teacher Rating 5Social StudiesGrade PreK5

BrainPOP Jr.: MathFun videos and activities help target specific areas for improvementGraphite Rating 5Teacher Rating 5MathGrade K2

BrainPOP Jr.: Reading & WritingVideos and more explore the written word, from basic to complexGraphite Rating 5Teacher Rating 5English Language Arts, English Language LearningGrade K3

BrainPOP Jr.: HealthTopics run the gamut, introduce both physical, emotional wellnessGraphite Rating 4Teacher Rating Not Yet RatedHealth & WellnessGrade K3

BrainPOP Jr. Arts & TechnologyAmusing activities, clear information are just right for Jr. setGraphite Rating 4Teacher Rating Not Yet RatedArtsGrade K3
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Write Your Own Review Great product4July 21, 2015