- part-whole relationships
- problem solving
- thinking critically
Key Standards Supported
Counting And Cardinality
|K.CC: Count To Tell The Number Of Objects.|
|K.CC.4||Understand the relationship between numbers and quantities; connect counting to cardinality.|
|K.CC.4.a||When counting objects, say the number names in the standard order, pairing each object with one and only one number name and each number name with one and only one object.|
|K.CC.4.b||Understand that the last number name said tells the number of objects counted. The number of objects is the same regardless of their arrangement or the order in which they were counted.|
|K.CC.4.c||Understand that each successive number name refers to a quantity that is one larger.|
|K.CC.5||Count to answer “how many?” questions about as many as 20 things arranged in a line, a rectangular array, or a circle, or as many as 10 things in a scattered configuration; given a number from 1–20, count out that many objects.|
|Know Number Names And The Count Sequence.|
|K.CC.3||Write numbers from 0 to 20. Represent a number of objects with a written numeral 0-20 (with 0 representing a count of no objects).|
Operations And Algebraic Thinking
|1.OA: Add And Subtract Within 20.|
|1.OA.6||Add and subtract within 20, demonstrating fluency for addition and subtraction within 10. Use strategies such as counting on; making ten (e.g., 8 + 6 = 8 + 2 + 4 = 10 + 4 = 14); decomposing a number leading to a ten (e.g., 13 – 4 = 13 – 3 – 1 = 10 – 1 = 9); using the relationship between addition and subtraction (e.g., knowing that 8 + 4 = 12, one knows 12 – 8 = 4); and creating equivalent but easier or known sums (e.g., adding 6 + 7 by creating the known equivalent 6 + 6 + 1 = 12 + 1 = 13).|
|Represent And Solve Problems Involving Addition And Subtraction.|
|1.OA.1||Use addition and subtraction within 20 to solve word problems involving situations of adding to, taking from, putting together, taking apart, and comparing, with unknowns in all positions, e.g., by using objects, drawings, and equations with a symbol for the unknown number to represent the problem.2|
|1.OA.2||Solve word problems that call for addition of three whole numbers whose sum is less than or equal to 20, e.g., by using objects, drawings, and equations with a symbol for the unknown number to represent the problem.|
|2.OA: Add And Subtract Within 20.|
|2.OA.2||Fluently add and subtract within 20 using mental strategies.2 By end of Grade 2, know from memory all sums of two one-digit numbers.|
|Represent And Solve Problems Involving Addition And Subtraction.|
|2.OA.1||Use addition and subtraction within 100 to solve one- and two-step word problems involving situations of adding to, taking from, putting together, taking apart, and comparing, with unknowns in all positions, e.g., by using drawings and equations with a symbol for the unknown number to represent the problem.1|
|K.OA: Understand Addition As Putting Together And Adding To, And Under- Stand Subtraction As Taking Apart And Taking From.|
|K.OA.1||Represent addition and subtraction with objects, fingers, mental images, drawings2, sounds (e.g., claps), acting out situations, verbal explanations, expressions, or equations.|
|K.OA.2||Solve addition and subtraction word problems, and add and subtract within 10, e.g., by using objects or drawings to represent the problem.|
|K.OA.5||Fluently add and subtract within 5.|
A teacher program is in beta testing at the time of this review. Teachers can apply in-app in the parent section to be part of the pilot program.
ProsResearch-based strategies and modifications for learners with special needs.
ConsTeacher program is still in development.
Bottom LineVariety of strategies and accommodations make this app classroom-ready for a variety of levels and abilities.
Graphite Expert Review
Common Sense Graphite Reviewer
Kids choose free-choice play or work through missions that span a full range of pre-K through second grade curricula. The missions look like treasure maps, moving kids closer to the treasure as they complete each activity.
Activities use manipulatives to give kids objects to count, add with, and subtract with, which helps kids understand the concepts. The missions advance from numbers through arithmetic, into time and word problems, all the way to multiplication.
Clear verbal and visual instructions guide kids through the activities. Options in the settings adjust for left-handed and dyslexic learners
Todo (pronounced with a long o in both syllables) means all in Spanish -- and this app is designed with learning differences in mind, including kids with deficits in auditory and visual processing, language delay, or underdeveloped fine motor skills. Todo Math is not just for kids with special needs, though -- it's for all learners -- and the curriculum spans numbers through multiplication, so one app can meet the needs of a range of learners for a span of years.
Kids work through 31 missions spanning CCSS for grades K-2. They can choose which mission to begin with or start at the beginning and progress through them all. In Free Choice, they can choose specifically which game to play. Kids can learn 1-to-1 correspondence and practice correctly writing numerals by tracing. They can see, using visual manipulatives, how addition, subtraction, and multiplication work. They can build fluency practicing math facts, and they can work on telling time and solving word problems. Activities are aligned with Common Core State Standards for math in kindergarten, first grade, and second grade. Verbal and visual support, as well as fine-motor options for dragging and dropping or writing in answers, meet the needs of different learning abilities. Kids get solid math practice with no distractions or barriers to learning.Read More Read Less
The developers of Todo Math have taken special care to create a math tool that is safe for kids, inclusive of different learning abilities and aligned to math educational standards and best practices. The games offer straightforward math practice and would be ideal for kids to use to complete a few minutes of daily math practice. The drag-and-drop or write-in-your-answer options can be tricky at first. Kids have to touch and hold the number to drag it into place, and some traced numbers, if written messily, are not correctly recognized. All in all, there's no gimmick here, just solid math practice with encouraging, supportive feedback for all kids.Read More Read Less
Teachers can use Todo Math with a range of students, special-needs or not. It's a great way to differentiate with a single app, since kids working on grade level, below grade level, or above grade level have options (depending on the grade), as do the kids with learning differences for whom the games were created. Use Todo Math to help kids reinforce math concepts taught in class in a fun and interactive way, ideally one-on-one with the teacher or in small groups. It's a full math curriculum practice that kids can use for several years. The current program allows up to three users per account for parents, but teachers can apply to be part of the pilot program for classrooms to get free access and help determine specs for the school version.Read More Read Less
See How Teachers Are Using Todo Math
Field Notes Field Notes are reviews by teachers for teachers. In Field Notes, teachers rate products as well as share their hands-on experience with using the products in the classroom.
- Exciting app that keeps students engaged and wanting to spend more time doing Math!Brandy F.
Hiram W Dodd Elementary School
Allentown, PA5November 8, 2013